Standards
experimenting and selecting the optimal tool for a given task in a specific area of technology.
Generate resourceidentifying characteristics of appropriate tools within different technologies.
Generate resourcespecifying and explaining the connections within the areas of engineering and technology.
Generate resourceidentifying responsibilities of community workers in the areas of engineering and technology.
Generate resourcedocumenting the advantages and disadvantages of multiple designs (e.g. various designs of can openers).
Generate resourcetesting, troubleshooting, and evaluating a basic design solution.
Generate resourceusing age-appropriate construction materials based on specific properties (e.g. strength, hardness, flexibility) and tools (e.g. pliers, tape measure, hammer, nails) to build a model to solve a specific problem.
Generate resourceexploring a process to solve a real world problem.
Generate resourceidentifying the effects of technology and comparing and contrasting tradeoffs (e.g. advantage of using scissors vs. paper cutter or tearing paper).
Generate resourcefollowing step by step procedures and identifying sequential actions.
Generate resourceusing information to identify patterns within those systems.
Generate resourceidentifying and safely using the required tools (e.g. glue, scissors, tape) and information resources for a specific task.
Generate resourceidentifying the characteristics of being an effective team member and working together to complete a task.
Generate resourcesolving problems through the creation of design solutions.
Generate resourcedefining a problem and expressing design ideas for that problem to others.
Generate resourcediscussing the purpose of technology and how it has affected humankind. (e.g. interview people from different generations to compare changes in lifestyles due to technological advancements).
Generate resourceunderstanding that technology is any process or invention that affects society (e.g. impact of the tractor on farming, indoor plumbing).
Generate resourcediscussing the purpose of technology and its relationship to the natural and designed world
Generate resourceunderstanding that technology can make life easier (e.g. clothes, telephone, automobile, microwave).
Generate resourceidentifying natural (e.g. wood, fur, stone) vs. human-made objects (e.g. plastic, Styrofoam)
Generate resourcerecognizing that technology has positive and negative outcomes utilizing specific examples.
Generate resourcecomparing and contrasting life with and without current technology and how technology impacts everyday life.
Generate resourceDemonstrate and identify reasons for the development of technology and its effects on humankind.
Generate resourceDiscuss and develop an understanding of technology and its relationship to the natural and designed (human-made) world in the local community.
Generate resourceEffective design through engineering and technology is the outcome of a problem solving process involving the application of content knowledge, acquired skills, and creativity.
Generate resourceStudents demonstrate an understanding of the attributes of a design process by:
Generate resourceStudents demonstrate an understanding of technological products and systems by:
Generate resourceExplore and recognize basic technological products and systems, as well as their tools.
Generate resourceExplore the processes of research and development, invention and innovation, experimentation, and troubleshooting in planning practical solutions to problems.
Generate resourceStudents demonstrate an understanding of the areas of engineering and technology by:
Generate resourceStudents demonstrate an understanding of selecting appropriate tools by:
Generate resourceSelect and utilize appropriate tools to measure, design, and implement specific technologies.
Generate resource